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Mesh Loft โ€‹

Lofts a series of polylines into a single mesh โ€” the quickest way to get from a set of section curves to geometry that can become elements.

๐Ÿ”ง Grasshopper component โ€‹

MeshLoftAlpaca4d โ–ธ 10_Utility
Mesh Loft component
Inputs
PolylinesCurvelistThe polylines to loft through, in order.
All of them must have the same number of vertices.
Outputs
MeshMeshThe lofted mesh.

๐Ÿ“ˆ When to use it โ€‹

Use it when

  • You are building a surface from a series of profiles โ€” a free-form roof, a shell of revolution, a tapered form โ€” and want it as a mesh with quad faces you control.
  • You want the mesh topology to follow the profiles exactly, rather than whatever a general-purpose mesher produces.

Do not use it when

  • You already have a mesh. Feed it straight to ASD Shell.
  • The profiles have different vertex counts. Rebuild them to a common count first.

๐Ÿ’ก What comes next โ€‹

Polylines โ”€โ”€โ–บ Mesh Loft โ”€โ”€โ–บ ASD Shell            (a shell surface)
                        โ””โ”€โ”€โ–บ Mesh Series to Brick โ”€โ”€โ–บ SSP Brick   (a solid)

For a solid, loft the inner and outer surfaces separately and pass both to Mesh Series to Brick.